Other tools
Project Structure
Initializes the project directories using a tar file.
Tools/Wonderland/Editor Tools/Init structure
The tar file root can contains:
- an
Assets
directory - a
.gitignore
file
Assets
directory contains your project structure. All files will be copied but not replaced.
You can use 7zip to create a tar file.
Built-in styles and icons
It is a debugged version from this same window found on unity wiki.
Tools/Wonderland/Editor Tools/Built-in styles and icons
Online documentation
Open this website
Tools/Wonderland/Documentation/Online
Offline documentation
Opens a local version of this doc saved in {User}/Documents
directory. If this doc does not exist, downloads it before.
Tools/Wonderland/Documentation/Offline
Update Offline doc
Downloads a local version of this doc (and replace the current) and save it in {User}/Documents
.
Tools/Wonderland/Documentation/Update Offline
Screenshot
Take a screenshot of the game window and save it. The path and name of the file may be configured in Project settings/Wonderland
.
Tools/Wonderland/Screenshot
The screenshot size is the same as the render. Usefull to creates devices screenshots for mobile stores.